Units
Hetman (Commander)
The most important figure on the battlefield. Has an aura that boosts attack power and speeds up the recovery of nearby troops. His death is final — you lose not only a powerful unit but also all aura bonuses permanently.
Retainers (Light Infantry)
The basic unit. Cheap and readily available. Ideal for capturing neutral strongholds and harassing the enemy.
Armoured (Heavy Infantry)
Slower and more expensive, but much more durable. They carry shields that allow them to survive the toughest encounters. Excellent for holding strategic positions.